I can’t believe it’s been a year! I remember the first couple days when the Loot Project Discord hadn’t gone slow-mode yet, when there was just a small group of people brainstorming ideas, sharing art, and developing tools.
That first weekend I reserved this Substack handle. I shared it in the Discord and got one or two emoji responses. I don’t remember if it was because of the tepid response, or for some other reason, but I immediately abandoned the newsletter idea and spent the next week trying to figure out other ways to get involved.
That week was epic. This new idea sparked hundreds of imaginations. Talented people all over the world were experimenting and sharing their work, throwing things out to see what was cool enough to stick.
I didn’t sleep. I got frustrated. I’m not an artist or a developer. But that Friday, one week after Loot launched, I remembered the Substack, and realized I had an opportunity to use it to curate everything that happened in that insane first week.
I tweeted out the Substack post. The Tweet went viral and changed my life.
In the last year, I got a full time job working on a Loot project. I moved across the country to Los Angeles. I recently lost that full time job (the project dissolved). I’ve been writing this newsletter, leading Loot Town Square community calls, and working with Open Quill Foundation on an exciting new storytelling NFT.
And I made a ton of internet friends along the way. I’m grateful for every one of you, and look forward to building together in year 2!
In This Post
DECRYPT: “Loot, One Year Later”
The Eye (for Adventurers) NFT Mint Next Week
Realms: ETERNUM
HyperLoot Foundation & HyperVenture (Interactive Comic)
Loot, One Year Later
Andrew does a great job of capturing the ups and downs of the last year in the Lootverse in Decrypt.
“It started with a tweet.
Dom Hofmann, well known in tech circles as the creator of video app Vine, had released a free mint for an Ethereum NFT with nothing more than white text on a black background. Loot (for Adventurers) spanned 8,000 tokenized “bags” of fantasy weapons and items; “randomized adventurer gear,” in Hofmann’s words. It minted out within a few hours.
To some, it represented the absurdity of the NFT boom. Who would spend ETH on gas fees—which can spike into the hundreds or thousands of dollars—to mint such a thing? But to others, Loot was a revolutionary step forward: the open-source bones of a bottom-up, community-driven intellectual property, with user-owned games and media that correspond and collectively strengthen each other.”
The Eye (for Adventurers) by Open Quill - Minting Tuesday, 8/30
The Eye (for Adventurers) is a magical device that contains on-chain stories, lore & legends.
it’s a collectible artifact
it’s a world-building device
it’s a publishing pass for an on-chain Librarium
it’s an invitation to create
it’s art!
The Eye is an invitation — to read, to write, and to build a world, together.
Price: .16 ETH
Pre-Mint, 24hrs
- 8/29 / 10:47am PST
*Sign up here: https://linktr.ee/eyeforadventurers
*Sign up closes Sunday afternoon
Public Mint
- 8/30 / 10:47am PST
Website: https://www.eyeforadventurers.com
Twitter: https://twitter.com/genesiseyenft
(Full Disclosure: I am a part of this Open Quill team)
Realms: ETERNUM
This week, the Realms team announced the community-voted-on name for their first game set in the Realms on-chain reality.
“The Realms are a permission-less & persistent on-chain reality. There is a pipeline of games & experiences being built, composed from the Realms and Loot contracts.
The first game set in the Realms on-chain reality is ETERNUM. It is deeply strategic MMO, played in real time, with no end-state.
Realms: ETERNUM is an eternal game with PVP, PVE and decay for the Realm Lords to contend with.”
READ MORE 👇
HyperLoot Foundation & HyperVenture (Interactive Comic)
Also this week, HyperLoot announced the formation of HyperLoot Foundation and HyperLoot Studios.
The first product launched from the HyperLoot Foundation is HyperVenture – an interactive comic:
HyperLoot Studio’s first project will be the game CC0 Wars.
“The game will be contributing 15% of the revenue from the game over the next three years after launch to the HyperLoot Foundation treasury!”